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공공누리This item is licensed Korea Open Government License

dc.contributor.author
Lim, Seong-Kwan
dc.date.accessioned
2022-03-15T07:30:29Z
dc.date.available
2022-03-15T07:30:29Z
dc.date.issued
2021-12-30
dc.identifier.issn
2287-4577
dc.identifier.uri
https://repository.kisti.re.kr/handle/10580/16431
dc.description.abstract
Virtual Reality (VR) is one of the core components of the fourth industrial revolution as a technology that makes the virtual world feel as if it is real. VR is being used in various fields such as entertainment, advertisement, education, medical care, training, sports, and tourism, as well as providing contents for such things as games and videos. Libraries are already looking for ways to utilize VR from various angles, such as operating experiential programs. The purpose of this thesis is to develop and propose a VR-based library user education program. In order to achieve the purpose of the study, we analyzed previous studies from a theoretical perspective to find a way to construct a user education program, and also to derive possible implications based on examples of countries such as the United States and Korea that are already introducing and applying VR technology to library services. Therefore, the user education program proposed in this study can be used as a basic building block when many libraries want to develop VR-based programs in the future.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Korea Institute of Science and Technology Information
dc.relation.ispartofseries
Journal of Information Science Theory and Practice;Volume 9 Issue 4
dc.title
Virtual Reality-Based Library User Education Program Development
dc.type
Serial
dc.identifier.doi
https://doi.org/10.1633/JISTaP.2021.9.4.5
dc.contributor.approver
KOAR, ADMIN
dc.date.dateaccepted
2022-03-15T07:30:29Z
dc.date.datesubmitted
2022-03-15T07:30:29Z
dc.subject.keyword
virtual reality
dc.subject.keyword
library user
dc.subject.keyword
library user education
dc.subject.keyword
education program
dc.subject.keyword
development of user education program
Appears in Collections:
8. KISTI 간행물 > JISTaP > Vol. 9 - No. 4
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